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Ultimate Farm Trees

CropCraft Studios - Environments - Sep 30, 2023

Ultimate Farm Trees, a sequel to Ultimate Farming, is designed to create a realistic farm-themed game.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Ultimate Farm Trees is a continuation of Ultimate Farming. It has been developed specifically for use in conjunction with Ultimate Farming and offers a seamless compatibility in terms of material structure, wind system, lighting, and overall content.


All the updates we promised and shared in the roadmap for the years 2023-2024 have been completed. From now on, the new roadmap and updates will be applied only to the UltimateFarm Bundle product.


Video

Documentation



13 types of trees : ( Apple, Apricot, Banana, Cherry, Coconut, Fig, Grapefruit, Lemon, Olive, Orange, Pear, Pomegranate, Walnut.)          

Each with 4 different variations, and their corresponding fruits. Additionally, a thumbnail image for each fruit. Total 71 meshes.


Also you can adjust the color tones of each Tree fruits using the smart material system. This system provides easy access to different color variations of the fruits and allows you to customize the color tones as you desire.


For example : When creating a Apple field, you can simulate some of the apples on the trees as ripened and red, while leaving others unripe and green for a more realistic effect.


All trees utilize a wind system. With the material parameter collection included in the package, you can change the wind intensity and direction at runtime whenever you want.

Technical Details

Features:

  •  71 Meshes
  •   High quality and fidelity texture sets - 4k textures
  •  Additional controls for roughness, basecolor, normals and more
  • Channel packed Ambient Occlusion | Roughness | Metalness/SSS


This product supports Lumen and Nanite for Unreal Engine 5.0+


Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: No ( All meshes using Nanite )

Number of Meshes: 71

Number of Materials and Material Instances: 61

Number of Textures: 98

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac