Simple Procedural Asset Creator

S. Krezel - Blueprints - Feb 4, 2020
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Create simple asset generators using a universal node-based system. 20 example generators included. Generate infinite variations with 1 click.

  • Supported Platforms
  • Supported Engine Versions
    4.24 - 4.27, 5.0 - 5.4
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Please see the link below for more info:

FEATURES, INCLUDED ASSETS, DOCUMENTATION & TUTORIALS


This is a simplified version of the Procedural Asset Creator. Comparison available HERE.


DISCORD SERVER (SUPPORT, DISCUSSION)


Included example asset generators:

  • Arrow Generator
  • Axe Generator
  • Book Generator
  • Bow Generator
  • Bucket Generator
  • Column Generator
  • Fence Generator
  • Grass Generator
  • Gun Generator
  • Plant Generator
  • Scroll Generator
  • Shield Generator
  • Sword Generator
  • Well Generator
  • Simple Generators: Tree, Bottle, Spyglass, Staff, Ladder, WIP House


EXAMPLE TUTORIAL

... More tutorials are available in the documentation!


Simple Procedural Asset Creator on Orbital Market

Technical Details

Simple Procedural Asset Creator allows you to create simple asset generators procedurally, using a universal node-based system, keeping all the workflow in-editor.


Main features:


  • Possibility to create various types of simple asset generators
  • 20 example asset generators included (+ Example how-to maps)
  • Intuitive node-based system
  • Easy spline shape-based mesh generation nodes
  • A large set of exposed parameters for mesh generation rules
  • Custom parameter system with formulas, bool conditions, and more
  • Procedural mesh decals
  • Angle-based mesh smoothing (+ All Smooth & All Flat options)
  • HDRI lighting setup with many customization options
  • Vertex Color control for easy material colorization
  • Node instancing & ‘variations’ system
  • Assets can be saved as regular Static Meshes & exported as .FBX or .OBJ
  • Full Blueprint project, clean & easy to extend
  • … More, all described in the documentation.


Documentation: https://docs.google.com/document/d/10DtG4acLu0pmjAx6tfVMsMIx9qN9LC80JweWNC4lESU/edit?usp=sharing


Besides the documentation, the project contains 20 example generators with comments and a few extra node-usage example levels.


____________________ | MORE TOOLS BY S. KREZEL | ____________________