Rocket Launch Command Center

Nimikko - Environments - Sep 29, 2023
Not Yet Rated

Explore how rockets are launched and spice up your space themed scenarios

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Video of the scene available here

Blast off into the world of space exploration with our Rocket Launch Command Center 3D Model Pack. This environment brings the power and precision of a real command centre right into your projects.

Comes with two sides for different teams. Engineers have their own, slightly more industrial side to manage the rocket, and the high-ranking officers have their own more presentable side to launch the rocket from. Scenes are modular, so you can extend them easily with your own assets.

Key Features:

  • Immersive Detailing: Experience the intricacies of a modern command centre, from control panels to communication hubs, all rendered with stunning attention to detail.
  • PBR Materials: Enjoy the visual realism of Physically Based Rendering (PBR) materials, ensuring your scenes shine on any platform.
  • Dynamic Lighting: Illuminate your control room with realistic lighting setups, mimicking the intensity and excitement of a live rocket launch.
  • Versatile Applications: Perfect for game development, educational simulations, or cinematic experiences that explore the thrill of space exploration.
  • Nanite & Lumen Support: achieve great-looking real-time products with Unreal's latest lighting & LOD technologies

Prepare for lift-off and journey beyond the Earth's atmosphere with our Rocket Launch Command Center 3D Model Pack. Elevate your projects to new heights and make them genuinely out-of-this-world.

Please see the information for Nanite & Lumen as the asset pack uses them out of the box. The pack works as well with traditional lighting & LOD techniques. UE guy is in the scene for scale.

Technical Details


  • Two different launch control rooms connected to each other with a hallway
  • Various panels and props to achieve realistic fidelity
  • PBR Materials

Number of Unique Meshes: 65 meshes, 52 unique

Collision: Yes, mixed

Vertex Count: 4-6672, most well below 2000

LODs: 4 on all assets + Nanite support

Number of Materials and Material Instances: 2 materials, 53 material instances

Number of Textures: 137 textures

Texture Resolutions: 512x6, 1024x13, 2048x117, 4096x1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: N/A

Important/Additional Notes: N/A