Tj0mmas - Materials - Sep 20, 2023

Random tiles materials for archviz - create any custom pattern you want

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

PDF doc (updated 11/23/2023)

Short Video (1min30)

Comprehensive Infinite Random Tiles Generation with master materials for Archviz.

2 different methods :

  1. Standard Pattern = Use a single diffuse texture (+ optionnal rough and normal maps) for "stack", "running bond" and "chevrons" patterns. The material will create the bevel and grouts and will randomize the texture.
  2. Custom Pattern = Use a "combined" texture (R+G channels for UVs and B for Distribution) + a Heightmap , for any custom pattern that could exist (40 patterns included in the product already). There is a variation of this material called "Duo" which can mix 2 materials according to a RGB Mask. Create your own custom pattern with CustomPatternCreationKit (3dsmax scene + Photoshop file with instructions)

Procedural Grout and Chip/Damaged simulation (separated optionnal material functions).

Bonus : 2 Material Functions to break Texture Repetition (MacroVariation and RepetitionBreaker)

Contact - Check out my other products

Updates :

v1.10 (11/23/2023)

  • TileRows Blueprint to create wall with multiple rows of tiles fast (needs Geometry script plugin to be enabled)
  • Nanite displacement support (available only with UE 5.3 and above)

Technical Details

Features :

  • Random Tiles material "Standard" = for stack, running bond and chevrons patterns
  • Random Tiles material "Custom" and "Duo" = for any custom pattern
  • Truely infinite randomization
  • Procedural Grout and Damaged simulation (separated Material Functions)
  • Create your own custom pattern with external 3ds max scene + Photoshop document
  • Bonus : Texture Repetition Breaker Functions

Number of Materials :

Random Tiles : 9 Master Materials

Total Material Functions : 32

+ Bonus RepetitionBreaker : 2 Material Functions

Number of Textures : 142

Pattern Textures Resolution : 2048x2048

Documentation : PDF

Important/Additional Notes :

The materials can be heavy when all options are enabled, it is then mostly intended for Archviz.

Credits :

  • T_Brick Texture : https://www.artstation.com/artwork/4XEk2n
  • T_Ceramictiles_D and T_EndlessDummy from SOA Academy : https://www.youtube.com/watch?v=SiBhArwW7YU&ab_channel=SOAAcademy