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Projectiles VFX Pack

Azeros - Visual Effects - Jan 29, 2023
Not Yet Rated

High quality, carefully crafted projectile VFX. Fundamental effects for anyone wishing to raise their game.

  • Supported Platforms
  • Supported Engine Versions
    5.0 - 5.3
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Youtube trailer & showcase: >> Projectile VFX Pack - Launch Trailer - YouTube <<

A stylized, high quality and carefully crafted pack filled with projectiles ranging from sci-fi to magic. A fundamental for anyone wishing to give their attacks an extra oomph.


Recently updated with new Blood & Poison projectile FX!!


Contains 17 (19!!) Unique projectiles, each with their own:


  • Activation FX
  • Trail FX
  • Core FX
  • Hit FX


The projectiles contain many controls (Scaling, particle quantity, toggles for collision and light emission) through user parameters and are easily recolorable.

Users can easily assemble new projectiles by shuffling around the FX and playing with colors and the parameters!

Contains high quality shaders, meshes and textures and a demo level to showcase the projectiles.


| ArtStation |



Some textures from the VFExtra plugin made by Niels Dewitte - VFX Technical Artist have been used with the following permission:

Copyright 2022 Niels Dewitte

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Technical Details

Main features:

  • 19 Unique projectiles, (68 unique FX in total)
  • 2 Recolor examples
  • 19 Trails
  • 19 Activation FX
  • 19 Hit FX
  • 19 Projectiles

Type of Emitters: CPU & GPU (99% of them are GPU)

Number of Unique Effects: 76

LODs: No

Number of Materials: 6

Number of Material Instances: 133

Number of Textures: 126 (256x256 - 2048x2048)

  • Textures have been optimized through LOD Bias

Number of Unique Meshes: 22

Supported platforms: Windows

Important/Additional Notes:

  • See the "Demo_projectileBP" in-engine for a short documentation.
  • All effects are oriented to the default forward axis (X)
  • Includes demo level to test the projectiles.
  • All content other than the VFX and their dependencies (Meshes, materials, textures) are considered extras used for presentation only.
  • Users are encouraged to experiment and play around with the effects, it is NOT required that users follow the same data structure used to organize the projectiles in the demo.
  • Demo level utilizes Bloom in the Post Process (1.5 intensity - 0 threshold)