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DZ Trees - Deciduous Trees (Oaks, Red Oaks and Maples)

DropZone Studios - Props - Sep 22, 2023
Not Yet Rated

50 high resolution Nanite models and textures of three different tree species: oaks, maples and red oaks. Updated materials with amazing and most easy to use seasonal settings and incredible wind effects.

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.4
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Be sure to check out our other products

UE 5.4 recommendations for DZ Trees:

1. We recommend not to use VSM (Virtual Shadow Maps) in UE 5.4 with meshes that have Nanite enabled and that also use WPO wind effects. For some reason, FPS rate has dropped with that combination. 

2. If you unplug Wind/WPO from master materials, the performance and shader complexity is just great even with VSM on. But if you want to have wind effects and Nanite, we recommend to use Shadow Maps instead of Virtual Shadow Maps in UE Project Settings.

3. There is always an option to disable Nanite with DZ Trees too. Then you are able to use VSM with wind effects and FPS performance stays great. UE 5.4 seems to generate very nice LODs automatically so don't be afraid to use them! Below is a link to documentation of LOD Generation:

Static Mesh Automatic LOD Generation


DZ Trees - Deciduous Trees (summer)

DZ Trees - Deciduous Trees (fall)


New Features and Content of the Package:

Tutorial Video of DZ Deciduous Trees

DZ Trees V2.01-V2.02 New Features Tutorial

Ultra Dynamic Sky Integration Diagram

Logic of the DZ Tree Assets:

Tutorial Video of DZ Conifer Trees

Check upcoming features and improvements for DZ Trees from our pages:

Support: [email protected]

With these 50 very high-quality deciduous trees that are photographed in the Finnish forests and parks you can create unbelievable environments for any purpose you can ever imagine. This asset includes high resolution Nanite models and textures of three different tree species: oaks (20), maples (20) and red oaks (10). Our updated materials with most easy to use stepless seasonal settings and incredible wind effects make these trees just perfect for every purpose from games to architectural purposes. It’s hard to believe that all the DZ trees are actually game ready assets. Get yourself to our YouTube channel and prove it to yourself.

Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.

Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.1 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.

Efficient and highly user-friendly materials:

Master materials (2 pieces) are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. Wind effects are very cheap for PC performance, yet very realistic. Watch the tutorial videos to get an idea of all the useful features that these versatile materials offer. These include, for example, stepless and most realistic seasonal settings (including snow and wetness), possibility to add moss/lichen and peeled bark to trunks and branches, adjusting the visibility of leaves, adjusting the amount of leaves, killing the wind effect smoothly according to the distance and mixing different wind directions with different strengths. Wind effects also use two vertex colors to get branches move more naturally.

DZ Trees - Deciduous Trees features:

Made for Unreal Engine 5.1 and above

High resolution Nanite meshes for trees (50 pieces)

High resolution textures

Wind system (recommended to use MPC, only needs to adjust one number to give wind strength for all the trees)

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Wetness Effect (recommended to be adjusted mostly in master material instances, 2 pieces)

Possibility of adding moss/lichen and peeled bark to trunks and branches

Possibility of reducing the number of leaves of deciduous trees (5 steps: all leaves, 3 reduced amounts and no leaves)

Overview map

Asset list:

Tree Large: 50

Tree Species:

Oak, Quercus robur

Northern Red Oak, Quercus rubra

Norway Maple, Acer platanoides

Technical Details


Videos in DropZone Studios' YouTube Channel


This product uses UE5 feature Nanite by default so tree meshes don't include other LODs.

It's recommended to have an RTX GPU, at least an RTX 2080. DZ demo videos and tutorials are all recorded in 4K with an RTX 3080 GPU.


V2.2.1 is available in UE5 versions 5.1 and above

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4K base color, normal and utility textures

Collision: Yes (simple capsule collider around the tree's lower trunk) 

Nanite Triangle Count: 221 754 - 630 701

LODs: None (Nanite fallback)

Lightmap Support: No

Number of Meshes: 50

Number of Materials and Material Instances: TOTAL 54 - Materials 2, Material Instances 52

Number of Material Functions: 4

Number of Textures: 94

Platforms Tested: PC