Component based Crawling (prone) system with arms, animations and IK ground detection. Routes based on Splines.
Website: nsabater.com
Contact: [email protected]
Discord: https://discord.gg/N4aUjsXBaG
For component based system, use Unreal Engine 4.24+
For the legacy system, use the Unreal Engine versions 4.22 or 4.23
NOTE: Animations are not production ready, they might fit for your game, but you probably want to replace them by your own, with better rigging. There is a tutorial on how to integrate your own animations.
Number of Blueprints: 3 Characters (FP, TP and AI) + 1 component + 1 interface + 3 enums + 3 routes (base + 2 examples)
Network Replicated: No
Supported Development Platforms: PC
Supported Target Build Platforms: All
Documentation:
Component based: http://bit.ly/CrawlComponent
ALS (Advanced Locomotion System) v4 integration guide: http://bit.ly/CrawlingSys_ALS_implementation
Legacy: http://bit.ly/ue4-crawling-sys-docs
Important/Additional Notes: