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Basic Async Nodes - Multithreading & Timer System Extension

Blueprint nodes to create background tasks and timer tasks in Game Thread

  • Supported Platforms
  • Supported Engine Versions
    5.1 - 5.3
  • Download Type
    Engine Plugin
    This product contains a code plugin, complete with pre-built binaries and all its source code that integrates with Unreal Engine, which can be installed to an engine version of your choice then enabled on a per-project basis.

Use simple Blueprint nodes to create background tasks and split large tasks in Game Thread using a timer system.

This plugin is partially implemented in EveryGen 2.0

Technical Details

Features:

  • Creating asynchronous tasks in the background thread
  • A for loop system that uses timers for advanced work in the game thread


Code Modules:

  •  BasicAsync (Runtime)


Number of C++ Classes: 2

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, Linux, Android

Documentation: Guide