Take screenshot of game window and save render target without any spike by using backround threads
This plugin gives you a function which takes a screenshot of the game window (does not work in the editor) and save render target(work in editor) . For screenshot on input, it takes path and name. Because it works in the background thread it has no fps drop for the player. This plugin is only for Windows.
Features:
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://docs.google.com/document/d/1PbvmvAMlK23WUwCfmsbdlBsDIm_vXTAqXRS4YngUTbU/edit?usp=sharing