Eternal Mist - real time tactics game.Eternal Mist is a real-time tactics game with some RPG elements. Explore a post-apocalyptic fantasy world in which a deadly mist has engulfed almost the entire land, and the survivors huddle in small mountainous areas. P…
End Of EarthHello!
This is my new fan project, which turned out while exploring PCG tools in Unreal Engine 5. End of Earth is a vegetated biome with ruins, a river and a waterfall towering over the ocean. The entire scene is fully …
Splitfire: Twin-Stick EvolvedSplitfire is the first twin-stick shooter where both thumbsticks control their own weapons! It’s also the first video game I’ve ever made.
For over 6 years, through significant loss, poor heal…
Office animation archivizHi to all !!
Here is a commercial project for an office competition.
Unreal with Lumen and Quixel.
Difficult project dù to the short deadline and lot of low poly furnitures ( no time to change it).
Hope you like it ! …
Silver BayProject created for CommonPoint and D2 competition. Heavily inspired by the beautiful Pacific Northwest.
The scene was built and rendered in Unreal Engine 5, with use of 3ds max, Substance Painter and Megascans.
Link t…
DREAMWAVES - Sci-Fi short Rokoko Challenge Runner Up + BreakdownA sentient AI robot in a post pandemic destroyed world picks up new hobbies. Sci-fi post apocalyptic short done in Unreal Engine 5. Second Runner up in Rokoko’s #madewithrokoko “New Beginnings” challenge. I…
The Stones of our Ancestors | EnvironmentBreakdown
The Stones of our Ancestors is an atmospheric render, made using assets from Quixel Megascans, UE Marketplace and Sketchfab. I rendered it using UE 5.3 pathtracing. Everything you see is made complete…
Two Years in Unreal Engine 5 | Realtime Environment Art ShowreelSome of my favourite personal work, updated with some shots from the past few months! [As of November 2023] Rendered using a mix of Unreal Engine 5.0 – 5.3.1
Using a mix of third party models and custom as…
Contemporary Mountain HomeHere’s a new personal project that I made using Unreal Engine 5.3. It is an architectural visualisation depicting a contemporary house perched on the side of a mountain and overlooking a lake.
I was responsible for the …
Game Ready Warrior FrogThis is a character i drew for job hunting at a game festival and now did as a Unreal 5 study.
Sculpted in Zbrush,
Retopo, rig and UV done in Blender
Texturing done in Substance painter
Visdev and Rendering done in U…
Ziggy's Cosmic Adventures - VR Game - Releasing November 9th!Hi all, the Stardust Collective team has finally wrapped production on Ziggy’s Cosmic Adventures, and we are releasing the game next week on November 9th! We are super excited to show the game to the world, this is our f…
Elusive - Part 1 - Unreal Engine ShortfilmA Solo Personal work Created in real-time using Unreal Engine 5 with NVIDIA RTX4090, animated with iClone 8 & Character Creator 4, assets and textures made with Autodesk Maya & Substance Painter. Color adju…
Dont Panic - New Game by Deep Pixel StudioJust wanted to showcase some gameplay of a multiplayer game I have created that is now available on Steam! - Don't Panic on Steam :tada:
Join the discord now: Deep Pixel Studio
In “Don’t Panic”, you’re thrown into myst…
Japanese Shopping StreetHave a look at this Unreal Engine 5 Cinematic our art team at Jetsynthesys put together.
This video has been rendered in 4k and runs at 60 FPS in-editor, using features such as World Partition, Virtual Textures & Virtua…
Idlewild - Deep Pixel StudioCheck out my short teaser for Idlewild, a sustainable wilderness retreat designed for mental well-being and meditation. The project incorporates nature and responsive kinetic architecture as a beacon of hope and a safe s…
I made this ALIEN film in UE5.This is a realistic style CG project based on the Unreal Engine that transplants the science fiction setting of the ‘Alien’ series into the Song Dynasty in China. The script is entirely original and the plo…
CAPTURE - Short Film Teaser | Unreal Engine 5.3Capture is a short film project - This Teaser is after our first week of test.
I’am a french director, playwriter, screenwriter and cinematographer. I’am working with Unreal 5.3 for 3 months, playing wi…