February 5, 2016

Unreal Engine at CEGC

作者 Jess Hider

The Unreal Engine team will be at the Central European Gaming Conference (CEGC) hosting the Unreal Engine Track, on Wednesday 17th of February at the University of Vienna. From developing on mobile to publishing in the Marketplace, we’ll be there to talk all things UE4. Check out the details below:

Unreal Engine Track – Room 2 – HS31

14:30 to 15:30 – Why Unreal Engine 4? – Epic Games, Aleksey Savchenko

15:30 to 16:00 – Two Years with Unreal Engine 4 – Grip Digital, Martin Pernica

16:00 to 17:00 – Developing for Mobile in Unreal Engine 4 – Bohemia Interactive, Jiří Dočkal

17:00 to 17:10 – Rest House – Studio Don Quixote /Minotaurproduction, Marko Kaćansk

17:10 to 17:40 – Publishing to the Unreal Engine Marketplace – Rene Czachs, UE Marketplace Developer

17:40 to 18:00 – Q&A

Following the Unreal Engine Track, attendees are invited to join the Unreal Engine Reception! R.S.V.P. for the casual event on Eventbrite, and join the Meetup group to stay connected with the local community of UE4 developers after the event, on Wednesday February 17th from 18:30 to 19:30 at vrei, Lindengasse 53, 1070 Vienna.

We hope to see you there!