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Materials Fundamentals

This class provides an overview of materials workflows in Unreal Engine. Using examples, we’ll investigate Materials techniques and apply these skills practically to achieve a variety Material effects.

Note: Due to uncertainty around health concerns, Unreal Engine training center classes and workshops have been postponed until August 1, 2020. We will provide further notice regarding the upcoming schedule as information becomes available.


Class overview

This class provides a comprehensive overview of Materials workflows in Unreal Engine. Through a series of examples, we’ll investigate materials techniques and apply these skills practically to achieve a variety of Material effects.

Class outline

  • Physically Based Materials (PBR)
  • Master materials and instances
  • Masked and translucent materials 
  • Animating Materials
  • Material functions
  • Basics of Material optimization
  • Material inputs and Material math nodes

Prerequisites

An Introduction to Unreal Engine or Unreal for Archviz: An Introduction

Duration

Eight-hour class.

Class level 

101