10.3.2013

Zombie’s ‘Daylight’ cranks up the fright with debut Oculus VR demo at IndieCade

作者 Unreal Engine

Compulsion Games’ beautiful ‘Contrast’ puzzle platformer and ChAIR Entertainment’s critically acclaimed ‘Infinity Blade III’ also playable in the Unreal Engine booth this weekend

 

October 3, 2013 – Epic Games and Zombie Studios are ready to scare the pants off of IndieCade attendees with the first ever Oculus VR demonstration of “Daylight” at the Culver City-based festival of independent games on October 5-6.

Developed for PS4 and PC by Zombie and published by ATLUS, “Daylight” is a procedurally generated psychological thriller in which no two experiences are the same. “Daylight” is also the first Unreal Engine 4-powered commercial game to support Oculus VR, and attendees will be able to test their bravery to see how long they can survive the demo, exclusively at the Unreal Engine booth inside the IndieCade Village.

Epic is also thrilled to host Compulsion Games, who will have numerous stations dedicated to “Contrast,” the only game where you can freely shift in and out of shadow. Contrast is set for release on November 15 for PC (Steam), PS3, PS4 (both via PSN) and Xbox 360 (through XBLA).

Lastly, “Infinity Blade III,” the epic conclusion in the blockbuster video game trilogy from Epic’s award-winning ChAIR Entertainment, will be playable on iPad at IndieCade as well.

Many thanks to our hardware partners, Alienware and Logitech, for supporting Unreal Engine-powered games at IndieCade. Will you be there? Tweet at us!

@UnrealEngine | @PlayDaylight | @ContrastGame | @InfinityBlade

最近文章

Unreal Studio 4.20测试版现已推出!

什么工具能比Unreal Studio更好用?当然是Unreal Studio 4.20版啦!元数据导入,更流畅的导出流程以及在虚幻引擎中编辑网格体等...

Holospark的《地球沦陷(Earthfall)》为合作射击类游戏带来创新

总部位于西雅图的独立开发商Holospark在它的四人合作射击游戏 《地球沦陷》中展现了美国太平洋西北地区的风貌。

虚幻引擎帮助The Mill和Monster.com驱动怪物傀儡

屡获殊荣的The Mill工作室需要制作一些以巨型毛绒生物为主题的动画,而且要快。通过巧妙的技术以及虚幻引擎的帮助,他们的成果达到并且超出了Monst...