12.18.2012

Zombie Studios Licenses Unreal Engine 4

作者 Unreal Engine

SEATTLE, WA – Zombie Studios is excited to announce licensing of the groundbreaking Unreal Engine 4 (UE4) technology from Epic Games, Inc. The Seattle-based independent developer is working on an UE4-based psychological thriller game for the PC that will release in the second quarter of 2013.

“We have used Unreal Engine technology for almost a decade and after previewing Unreal Engine 4 at this year’s Game Developers Conference, we knew we would be building our next games on it,” said Jared Gerritzen, Creative Studio Head of Zombie Studios. “Epic has provided a wholly new kind of foundation for artists and designers. We’ve been able to work in ways we have only dreamed about with UE4, which will be a fundamental benefit to our studio as we move into the next generation of games and take our studio to the next level.”

“For years Zombie has achieved great results with our technology and tools, and their enthusiasm for UE4 is infectious,” said Joe Kreiner, Epic’s head of North American licensing for the Unreal Engine. “UE4 is a next-gen engine in terms of workflow, productivity and scalability – not to mention the creative freedom it gives developers. We can’t wait to see Zombie’s vision for its newest project come full circle.”

About Zombie Studios

Formed in 1994, Zombie Studios has designed and produced over 28 games for worldwide distribution on virtually every major gaming platform including PlayStation 3, Xbox 360, Wii, PCs, iOS and Android. In addition to entertainment games, Zombie Studios has been at the forefront of Serious Games developing simulation, education and training applications. For additional information, please visit http://www.zombie.com and follow @ZombieStudios.

About the Unreal Engine

Developed by Epic Games, the award-winning Unreal Engine is known for its cutting-edge graphics, best-of-breed toolset and scalability across major platforms. Operating on PC, console and mobile devices, Unreal Engine 3 is designed to accelerate developers’ productivity for creating high-quality games, applications, training simulations, 3D visualizations, digital films and animated entertainment. Powering hundreds of games and integrated with two dozen leading middleware technologies, Unreal Engine 3 holds more than 20 technology awards, including seven Game Developer Front Line Awards and five Develop Industry Excellence Awards. The Unreal Engine also holds a seat in the Front Line Awards Hall of Fame. Epic recently revealed Unreal Engine 4, winner of multiple Best of E3 2012 awards, which offers unprecedented workflow improvements and graphical capabilities that provide unparalleled accessibility for developers building the next generation of games and applications. For additional information, please visithttp://www.unrealengine.com and follow @UnrealEngine.

About Epic Games

Established in 1991, Epic Games, Inc. develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the blockbuster “Gears of War” franchise and the groundbreaking “Infinity Blade” line of mobile games. Epic’s award-winning Unreal Engine technology has won dozens of awards and is available for licensing. Epic is continually recruiting top talent for its studios located in North Carolina, Washington, Utah, Maryland, Poland, Korea and Japan. Additional information about Epic can be obtained athttp://www.epicgames.com and follow @EpicGames.

Epic, Epic Games, Gears of War, Infinity Blade, Unreal, Unreal Engine, UE3, UE4 and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. All rights reserved.

最近文章

Unreal Studio 4.20测试版现已推出!

什么工具能比Unreal Studio更好用?当然是Unreal Studio 4.20版啦!元数据导入,更流畅的导出流程以及在虚幻引擎中编辑网格体等...

Holospark的《地球沦陷(Earthfall)》为合作射击类游戏带来创新

总部位于西雅图的独立开发商Holospark在它的四人合作射击游戏 《地球沦陷》中展现了美国太平洋西北地区的风貌。

虚幻引擎帮助The Mill和Monster.com驱动怪物傀儡

屡获殊荣的The Mill工作室需要制作一些以巨型毛绒生物为主题的动画,而且要快。通过巧妙的技术以及虚幻引擎的帮助,他们的成果达到并且超出了Monst...