Epic has created a $5,000,000 development fund to provide financial grants to innovative projects built in and around Unreal Engine 4. Awards range from $5,000 to $50,000, and there are no strings attached: you continue to own your IP, are free to publish however you wish, and can use the grant funds without any restrictions or obligations to Epic.
Digital Cybercherries, the UK team behind the fantastically nostalgic New Retro Arcade ‘80s arcade VR experience receives an Unreal Dev Grant for their new co-op shooter HYPERCHARGE. Revealed today, the game is planned for release on PC, Mac, Linux and Xbox One.
SkookumScript is a text-based programming language for creating performance-critical gameplay. It’s been used in AAA games such as Sleeping Dogs, and it is now available as a free plugin for UE4. The mad scientists at Agog Labs receive an Unreal Dev Grant for their dedication.
Spartan is a 2D platformer featuring “old school, tough as nails gameplay with pixel perfect controls,” and it’s made by only two people. Sinister Cyclops Game Studio is aiming to launch Spartan on Steam and beyond.
Created by Kevin Bryant, Michelle Morger and Kevin Greenlee, Nelo looks and feels like a game built by a much larger team. The third-person action game is packed with cool visuals, fast combat and unexpected experiences. Nelo was on the GDC expo floor in the Unreal Engine booth. Magic and Mirrors is receiving a grant for $20,000. Visit the website for details.
Mega Blast is a block-breaking, coin-grabbing, bomb-throwing slice of monstrous mayhem, starring the lovable monster Redford and his forest friends. Featuring intuitive tap and swipe controls, madcap action, console-quality effects and great performance across a range of devices, Mega Blast takes full advantage of the power and versatility of Unreal Engine 4 on mobile.
Developed only by Adrian Lazar and a contract sound designer, Planet Alpha 31 is a beautiful game that was in the top running to be on the floor with Epic at GDC. Adrian has been updating a forum thread that's shown all of his progress over the last nine months. Adrian is receiving a grant of $15,000. To find out more about Planet Alpha 31, visit the website.
Simply put, we succeed when you succeed. Unreal Dev Grants can give you the boost you need to take your project beyond working prototype. Epic wants to help you focus more on creation and worry less about keeping the lights on.
We like games, of course, but we also want to see animated features, architectural visualizations, Marketplace content, mods - anything that makes us say "whoa." Projects at the working prototype stage and beyond are best. If you're at the design doc or scriptwriting stage, keep going.
We'd love to see class projects, engine extensions, curricula, tutorials, or any other creative or innovative work related to UE4 and education.
If you're using crowdsourcing sites like Kickstarter or Indiegogo, don't worry, you can still apply for an Unreal Dev Grant. When both work out, you'll be that much further along.