How Wartile is Taking Tabletop Fantasy to Fantastic New Heights

Daniel Kayser on Mar 24, 2017 | games
We catch up with Michael Rud Jakobsen, Founder and Creative Director of Playwood Project, to discuss Wartile’s unique approach to role playing, turn-based combat and real time strategy while investigating the ways in which Unreal Engine is assisting development.

Navigating the Sound of Darkness in Perception

Brian Rowe on Mar 22, 2017 | games
Darkness is often a central theme in horror, but for Perception's protagonist, Cassie, it is a constant reality. Blind, she uses her extraordinary hearing and echolocation to 'see' the world around her.
Unfortunate Spacemen

Behind the Eyes of the Bots in Unfortunate Spacemen

Jeremy Peel on Mar 21, 2017 | games

PCGamesN explores the ways in which Unreal Engine has enabled the unique title that puts spacesuited players in position to work together as a many-toothed monster prepares to pick them off one by one.


The Reason Behind Beautiful Ico-esque Adventure RiME

Jeremy Peel on Mar 18, 2017 | games

PCGamesN takes a closer look at how Unreal Engine has enabled the eye-catching appeal of the Ico-esque, single-player puzzle adventure about a young boy shipwrecked on a strange island during a terrible tempest.

Ship of Heroes

Ship of Heroes Devs on the Supervillains Every MMO Must Contend With

Jeremy Peel on Mar 14, 2017 | games

PCGamesN chats with Casey McGeever, CEO of Heroic Games, a studio dedicated to rebottling the optimistic spirit that powered City of Heroes in a new body: Ship of Heroes.