Frima Studio sees in VR the potential to go beyond spectacle, to explore a broader range of emotions and to create a deeper, more lasting bond with players. The result of that endeavor is FATED: The Silent Oath.
Freedom is often found when on the road, and for Evan Seaward, Vroomist was a way to break away from a horrible series of nine-to-five web developer jobs in which he felt exploited. Jump in the driver's seat to find out more about this intriguing project inside.
An epic space exploration RPG, you have to get your crew of four mismatched experts back from the other side of the galaxy after a test of humanity’s first hyper jump drive goes wrong. Every game gives you a new galaxy to explore, aliens to meet and dangers to face, but the core of the game is to chart a path home.
When describing SculptrVR’s player tools you end up pointing not to Terraria or The Sims for comparison, but professional editing software like Photoshop. That wasn’t the starting point for creator Nathan Rowe, though, so much as the things other sandbox games weren’t doing.