A 3D MetaHuman character dressed in a fashion garment.

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April 24, 2026

Tailoring for MetaHumans: CLO and Marvelous Designer to Unreal Engine demo

CLO

Fashion

Film & Television

Games

Learning

Marvelous Designer

MetaHuman

Want to learn how to dress MetaHumans in clothing of your own design? We recently teamed up with CLO and Marvelous Designer for a webinar exploring the full workflow—from creating a MetaHuman, to designing a digital outfit, to bringing it all into Unreal Engine for use in your projects.

Watch the recording below for a step-by-step demonstration of how to dress MetaHumans in custom clothing that reacts realistically to gravity, weight, and movement.

Learn more about creating garments for MetaHumans


We’ve got a ton of useful resources that will have your MetaHumans looking effortlessly chic in no time. Find out more about using CLO, Marvelous Designer, MetaHuman, and Unreal Engine to develop a powerful clothing pipeline for your digital characters.

MetaHuman resources

Creating Parametric Clothing for Fab

This step-by-step outline showcases the process of creating parametric (resizable) clothing assets for MetaHumans, with the aim of selling them on Fab.
Check it out
A MetaHuman character wearing a white and yellow top.

MetaHuman Conform Topology

Download this free set of asset files to make custom characters you’ve sculpted fully compatible with the MetaHuman system.
Take a look
Sculpting the topology of a 3D MetaHuman character.

MetaHuman Fashion Starter Kit

This comprehensive digital fashion starter toolkit helps bridge the gap between traditional fashion design and real-time 3D, serving as an optimal starting point for digital garment creation.
Learn more
A MetaHuman character in white shorts and t-shirt.

CLO and Marvelous Designer resources


CLO and Marvelous Designer share the same core 3D garment simulation technology, but differ in purpose: CLO is geared toward technical fashion design, pattern making, and manufacturing, while Marvelous Designer focuses on creating digital clothing for games, film, and animation.

Choose the tool that best meets your needs and check out the learning resources for each below.
CLO

CLO Quick Start

In this bite-sized mini workshop, you’ll go step-by-step through everything you need to kickstart your CLO journey.
Dive in
A 3D mannequin wearing a blue and white striped t-shirt.
Courtesy of CLO Virtual Fashion

Pattern Drafter

This mini workshop demonstrates the steps to reverse-engineer a garment pattern using CLO’s Pattern Drafter.
See more
CLO’s Pattern Drafter tool for garment patterns.
Courtesy of CLO Virtual Fashion

3D Pen

Learn about the updated 3D Pen in CLO 2025.1 that enables you to draw garment silhouettes around the avatar directly from the 3D space and instantly convert them into 2D patterns.
Get started
An off-the-shoulder dress drawn with CLO’s 3D Pen.
Courtesy of CLO Virtual Fashion

Style Line Tools

Watch this video to explore how to use the style line tools in CLO to create a completely new design.
Check it out
A tartan skirt and knitwear top designed using CLO’s style line tools.
Courtesy of CLO Virtual Fashion
Marvelous Designer

Marvelous Designer Quick Start

Not familiar with Marvelous Designer? This handy set of tutorials will teach you the basics of using the software.
Take a look
Draped fabric in Marvelous Designer.
Courtesy of CLO Virtual Fashion

Integrating CLO and Marvelous Designer with Unreal Engine


Build out your garment design, simulation, and animation pipeline with these useful resources on combining the power of CLO and Marvelous Designer with Unreal Engine.

CLO to MetaHuman: USD Garment Integration Workflow

This guide outlines the entire workflow for exporting garments from CLO as USD and integrating them with MetaHuman.
Learn more
MetaHuman plugins in Unreal Engine.
Courtesy of CLO Virtual Fashion

Marvelous Designer to MetaHuman: USD Garment Integration Workflow

Learn how to take garments from Marvelous Designer in USD format and use them to clothe your MetaHumans.
Dive in
A MetaHuman character under design in Unreal Engine.
Courtesy of CLO Virtual Fashion

Marvelous Designer 2025.2: How to Import MetaHumans in DNA as Avatars

This short tutorial walks you through the process of importing a MetaHuman in DNA format to Marvelous Designer for use as an avatar.
See more
A MetaHuman in Marvelous Designer.
Courtesy of CLO Virtual Fashion

CLO/MD LiveSync manual

Get set up with LiveSync—a bridge that connects CLO and Unreal Editor (CLO LiveSync), or Marvelous Designer and Unreal Editor (MD LiveSync), with the aim of shortening workflows between these tools and Unreal Engine.
Get started
The LiveSync help center screen.
Courtesy of CLO Virtual Fashion

Matt Workman’s Unreal Engine x Marvelous Designer tutorial

Learn how to send an animated MetaHuman from Unreal Engine to Marvelous Designer, create and simulate clothing, and send the simulated garments back to Unreal Engine using the CLO / Marvelous Designer LiveSync 2 plugin.
Check it out
MetaHumans in a band.
Courtesy of Matt Workman

My Exact CLO3D to Unreal Engine 5.7 Workflow

Discover how to move your CLO assets into Unreal Engine in this beginners’ tutorial by aschno. She covers everything from installation and plugins to UI navigation, target lighting, Mixamo and MetaHuman import, and CLO LiveSync integration.
Take a look
A MetaHuman fashion model wearing a white slip.
Courtesy of @aschno Anna Liedtke

Using your assets in Unreal Engine


Once you’ve decked out your MetaHuman in their new clothes, you can use Unreal Engine’s Chaos Cloth system to bring realistic cloth movement that responds to character motion, gravity, and wind.

Chaos Cloth Demystified: A Practical Guide for Artists

In this session recorded at Unreal Fest Orlando 2025, we unlock the full potential of Chaos Cloth with an artist-friendly guide to creating a robust production-ready pipeline.
Learn more
A MetaHuman character wearing a studded balaclava.

Official documentation by Tim Brakensiek

Epic’s Tim Brakensiek has put together a number of tutorial videos that explore different Chaos Cloth workflows, from resizing outfits to fixing collision issues. Check them out.
Dive in
Chaos Cloth workflows in Unreal Engine.

Get your MetaHumans dressed for the moment


With this webinar recording and set of learning resources, you now have the power to craft custom-designed clothing for your MetaHumans and import them into Unreal Engine for use in your projects. You can get free trials for CLO and Marvelous Designer to get started on your journey—download them today and begin styling your MetaHumans to perfection!

Lastly, we'd like to say a big thank you to all the talented artists who contributed their work to the webinar. If you're looking for inspiration for creating and dressing a MetaHuman, check out their socials and show them some love: Orchidea, reve.riola, aschno, Cinematography Database, and Blocki.

Get MetaHuman today!

MetaHuman is now part of Unreal Engine. Download the latest release from the Unreal Engine website and extend your MetaHuman pipeline with our DCC plugins.
Download Unreal EngineSee the plugins

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