Zombies Multiplayer

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This project provides a quick start for your top down shooter project, providing key features for multiplayer AI driven gameplay.

  • Supported Target Platforms
  • Supported Engine Versions

Technical Details


Menu for offline playing, joining and hosting a multiplayer game session

Example AI (zombie)

Cash and points for each player

See other players status using TAB button

Weapon inventory

Tree different types of weapons: pistol, shotgun and assault rifle

You can buy new weapons using game cash using the weapons on the walls

Replenish your ammo using the same weapon / wall system

Gate system: use your earned cash while killing zombies to unlock new areas on the map

Barricades: fix barricades to slow down zombies from getting into the map

Traps: example of a fire trap, activated using a valve in the wall, for burning zombies that passes through the fire

There are assets created by Epic: Yes

Number of Blueprints: 69

Input: Gamepad, Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows



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