Material node that implements separate Weapon FOV for FPP/FPS games.
Weapon FOV is a useful material node that improves the immersion of holding weapons in a first-person camera. This package will take your FPP camera view to industry standards without any noticeable additional cost.
Common technical issues!
Materials: 5 examples of using material nodes (Weapon/Hands/Projectile)
Functions: 3 (blend, default, scope)
Target Platforms: All platforms but not for VR
Documentation: Yes
Demo: Download
Demo controls:
WSAD - Movement
LMB - Fire
RMB/E - Zoom mode
Mouse Wheel Up/Down - Change zoom
Q - sniper sight
Update 1.1
Update 1.2
Update 1.3
Easy to integrate with a great Weapon Kit
Additional Notes: The package DEMO folder contains example content from Epic (Starter Content, Shooter Game) used only for demonstration purposes.
Ready for your requests. Remember that your positive rating and comments are my fuel for the next update.