High-Quality Modular Warehouse Environment Interior/Exterior
Trailer: Click Here
Documentation: Click Here
Product Info
This extensive and highly detailed warehouse environment is one of a kind. We used the power of the new Unreal 5 Engine to bring you an asset pack/environment that can be used both for games and cinematics. Featuring highly detailed, Highly Modular assets that allow you to create warehouses and storage facilities in as many shapes and sizes as you want!
Quick Info
Intended Use
This environment has been created primarily with games in mind. it features optimized nanite assets, 4K tillable/unique (we did optimize the textures in engine), and optimized lighting assets. However, due to the quality of the assets, this environment can also be used for cinematic purposes. The environment is intended for higher-end systems & consoles.
Structure
This environment has been made out of Modular assets where logical (mostly the structures and scaffolding) This way you can alter the environment however you want with ease. Next to the separate assets we have also included blueprints in which we already build large structures like Scaffolding for easy placement
Textures
All textures come in PBR 4k resolution and are downscaled in UE to have logical texture resolution and performance. Structural assets feature mostly tillable materials while assets feature mostly unique textures so that they can work as a stand-alone in any project.
Lighting
We make full use of Lumen in this scene. All assets have been optimized to work with Lumen and follow the lumen technical validation documentation – our assets do not come with traditional lightmap UV’s but you can always auto-generate those if needed.
All lights have been set up using blueprints with simple on & off + intensity controls.
Disclaimers
Please feel free to join our Discord server where you can ask questions and get general product support: https://discord.gg/kAsVU4e47h
Features:
Number of Unique Meshes: 174 Assets (164 assets not including the demo assets)
Collision: Yes - Auto Generated
Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.
Number of Materials and Material Instances: 7 Materials & 97 Material Instances (Including Assets, Tillable Materials & Decals)
Number of Textures: 199 Textures (each asset/material comes with both BaseColor, Normal & ORME Map - See Documentation for more info)
Texture Resolutions: 4096x4096 - 2048x2048 - 1024x1024 - 512x512
Supported Development Platforms:
Windows: (Yes)
Consoles: (Yes)
Documentation: HERE