This pack comprises modular windmills and park elements, including benches, streetlights, wooden gates, fences, walls, sidewalks, and several plants. All assets 100% Photoscanned.
Park Windmill Environment based on scanned assets from real scene in the Green Expo Garden. This pack encompasses essential elements of a quintessential Dutch-style windmill and city park，such as benches, streetlights, wooden gates, fences, walls, sidewalks, and several plants. All of these elements are meticulously modeled and sculpted using modular scanning techniques. Moreover, a special highlight is the demo level that showcases dynamic day-night lighting transitions.
To enhance smoothness of visuals, virtual shadow mapping and Lumen have been turned off. If you wish to improve visual quality, please enable virtual shadow mapping in the project settings. Open Lumen's reflection method in the post-processing volume of the scene.
Number of Unique Meshes: 70
Collision: Yes, automatically generated
Vertex Count: 4-2000000
Number of Materials and Material Instances: 100+
Number of Textures: 100+
Texture Resolutions: 8192 /4096 /2048
Supported Development Platforms: Mac/Windows/Linux
This product supports Nanite for Unreal Engine 5.0+.
This product supports Lumen for Unreal Engine 5.0+.
Not every assets have LODs.