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The inventory system is a fully modular framework that allows creating and integrating two different kinds of inventories in your game. You can choose to use any combination of them in your game as they are fully independent, the plugin also offers a force grab functionality.
The HLA inventory menu allows you to retrieve and attach to your hand any weapon during game-play, you can easily design the menu as well as unlocking items during the game.
The wrist slot inventory system allows you to carry around any object by storing it in a wrist slot, the objects can then be retrieved at any time while playing the game.
The force grab system allows you to point at objects that are too far to be grabbed and force pull. The objects and the force grab behaviour are fully customizable. Each object allows you to specify custom hand poses for when the object is grabbed.
Number of Blueprints: 26
Number of C++ classes: 23
Network Replicated: No
Supported Development Platforms: Oculus Quest, Oculus Quest 2, Oculus Rift S, WMR
Supported Target Build Platform: Windows, Android