Two blueprints included:
Driveable Velocity Shadow Car with customizable materials, decals, lights, sound, passengers.
Static Velocity Shadow Car with customizable materials, decals, lights, passengers, lightmap UVs, LODs.
Static blueprint is perfect for archviz and other situations with baked lighting
Vertex Count: 45,750
LODs: LOD0 to LOD3
Number of Meshes: 11
Number of Materials and Material Instances: 28
Number of Textures: 36
You should map Input Axes (MoveForward, MoveRight, LookUp, LookRight).
Contact me if you need mesh without Velocity logo and text.