Universal Status System

Mathieu Jacq - 4月 11, 2021

Create, manage and use your own Status Systems!

  • 支持的平台
  • 支持的引擎版本
  • 下载类型

The Universal Status System is a versatile Plugin that allows you to easily create Status.

It comes with a StatusManagerComponent that you can plug into your actors.

You can also add Gameplay Tags to your Status to create special Interactions between them.

With a simple function, you can switch from Real-Time to Turn-Based and reciprocally!

It is designed to be easy to use and beginner friendly.

Play the Example Content

Download the Example Content Project Files (You need to own the Plugin)


Contact: heac.unreal@gmail.com



  •  Create your Status and fill their values in the Data Table
  •  Override dynamic values with functions
  •  Set the logic of your Status with events
  • Manage your Stats with a variety of tools (variables, functions, event dispatchers, etc.)
  • Create Gameplay Tag Interactions between your Status
  • Switch from Real-Time to Turn-Based
  • Save & Load your StatusManagerComponents

Code Modules:

  •  StatusSystem (Runtime)

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64 (Ask me if you want more platforms)

Supported Target Build Platforms: Win64 (Ask me if you want more platforms)


contact: heac.unreal@gmail.com