Universal Status System

Mathieu Jacq - 4月 11, 2021

Create, manage and use your own Status Systems!

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

The Universal Status System is a versatile Plugin that allows you to easily create Status.

It comes with a StatusManagerComponent that you can plug into your actors.

You can also add Gameplay Tags to your Status to create special Interactions between them.


With a simple function, you can switch from Real-Time to Turn-Based and reciprocally!


It is designed to be easy to use and beginner friendly.


Play the Example Content

Download the Example Content Project Files (You need to own the Plugin)

Documentation


Contact: heac.unreal@gmail.com

技术细节

Features:

  •  Create your Status and fill their values in the Data Table
  •  Override dynamic values with functions
  •  Set the logic of your Status with events
  • Manage your Stats with a variety of tools (variables, functions, event dispatchers, etc.)
  • Create Gameplay Tag Interactions between your Status
  • Switch from Real-Time to Turn-Based
  • Save & Load your StatusManagerComponents

Code Modules:

  •  StatusSystem (Runtime)

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64 (Ask me if you want more platforms)

Supported Target Build Platforms: Win64 (Ask me if you want more platforms)


Documentation


contact: heac.unreal@gmail.com