This is a plugin that tracks an actor or position and works in two ways: on screen and off screen. They have most customizable features and can use images or materials and animate it. Can be used as a position, NPC, enemy, damage indicator, or any target.
Everything is written in C++ and optimized for direct use in the game using blueprints.
Version 1.0 (UE 4.27-5.1):
Version 1.1 (UE 5.2):
Number of Blueprints: 1 [DataTable] 1 [Widget]
Number of C++ Classes: 15
Number of Textures: 16
Texture Resolutions: (256 x 256)
Number of Materials: 1 (MasterMaterial) 9 (Material Instances)
Network Replicated: (OwnerOnly)
Supported Development Platforms: (Windows, MacOS)
Supported Target Build Platforms: (Windows, MacOS)