9月特卖开启!从现在起到9月24日,精选商品五折起。

Universal Camera

Mathieu Jacq - 2021/06/19

A flexible camera for your games!

特价:$39.99
$19.99登录购买
  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization.


Move around, rotate, edge scroll, screen slide, mouse control, follow an actor...

You can tweak all of those tools in the camera defaults.


Enable camera lag for smooth movement and rotations!

Enable auto-positioning for the camera to adapt to the terrain shape!

There's also a system to draw the edges of your level if you want to constrain the camera location.


I am willing to release multiple tools to help you work with the camera, so don’t hesitate to send me feedback and suggestions on what features you want to see implemented.

You can email me at heac.unreal@gmail.com.


Presentation / Tutorial Video

Documentation

Discord (update notes & discussion)

技术细节

Features:

  • Control Movement / Offset
  • Control Rotations
  • Edge Scrolling
  • Screen Sliding
  • Movement Lag
  •  Constraints
  • Follow Actor
  • Focus Actor
  • Save & Load Settings and Position
  • & More

Code Modules:

  •  Runtime

Number of C++ Classes: 1

Supported Development Platforms: Win64 (Ask me if you want to see more platforms).

Supported Target Build Platforms: Win64 (Ask me if you want to see more platforms).


Documentation