CropCraft Studios first asset pack of farming plants, props, and a greenhouse, planters, fields to create a realistic Farm-themed game.
45 types of plants : (Arugula, Barley, Beans, Beet, Berries, Blueberries, Broccoli, Cabagge, Cacao, Carrot, Cauliflower, Coffee, Corn, Cotton, Cucumber, Eggplant, Flax, Garlic, Grape, Hazelnut, Hemp, Jasmine, Lavender, Lattuce, Mint, Onion, Parsley, Peas, Pepper, Porcini Mushroom, Potato, Pumpkin, Rice, Rose, Spinach, Strawberry, Sugarcane, Sunflower, Tea, Tobacco, Tomatoes, Turnip, Watermelon, Wheat, Zucchini
Each plant species has up to 4 different variations. Additionally, each variation includes stages such as sprouted, growing, flowering, ready for harvest, and harvested, and their corresponding fruits. Additionally, a thumbnail image for each fruit.
Additionally, there are 10 types of dynamic planters, Greenhouse, props necessary for honey production, a beehive, and a bee swarm particle. There are also boxed versions of many fruits and vegetables, as well as various props. Total of 366 Meshes
All the updates we promised and shared in the roadmap for the years 2023-2024 have been completed. From now on, the new roadmap and updates will be applied only to the UltimateFarm Bundle product.
Also you can adjust the color tones of each plant using the smart material system. This system provides easy access to different color variations of the plants and allows you to customize the color tones as you desire.
For example : When creating a tomato field, you can simulate some of the tomatoes on the plants as ripened and red, while leaving others unripe and green for a more realistic effect.
All plants utilize a wind system. With the material parameter collection included in the product, you can change the wind intensity and direction at runtime whenever you want. Additionally, character interaction is also available within the product.
With this asset pack, you will have sufficient 3D content to easily simulate the entire process of each plant, from seed germination to fruit production.
Features:
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: No ( All meshes using Nanite )
Number of Meshes: 366
Number of Materials and Material Instances: 134
Number of Textures: 200
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac
Documentation and Credits: