Time Control System

Hydrolysis Studio - 2月 21, 2021

Time Control System contains controls for the global time direction and dilation, reversible actors and projectiles, functional clock system, time volumes, record and replay system for character and vehicle movement.

  • 支持的平台
  • 支持的引擎版本
    4.24 - 4.26
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

Time Control System contains controls for the global time direction and dilation, reversible actors and projectiles, functional clock system based on system or custom time, volumes of different time dilation settings, record and replay system for character and vehicle movement.


Check my other assets here:

技术细节

Demo:

Documentation:

Features:

  • Using actor components and interfaces, all done with blueprints.
  • Controls for global time direction (forward and backward) and dilation (0.0001x to 20.0x).
  • Reversible actors and projectiles will be affected by time direction, the former will spawn drop sound when it falls to the ground, and the latter will apply damage when hit.
  • Functional clock system contains clock with system time or custom time.
  • Volumes with custom time dilation, and volumes can be superimposed.
  • Record and replay system for character and vehicle movement, which can be recorded, saved and loaded in game.
  • Simple debug system with widgets, trails, locations, etc.

Input:

  • Mouse & Keyboard
  • Gamepad

Assets:

  • 30 blueprints, 2 enumeration, 2 structures
  • 36 sound waves, 1 sound cue
  • 8 static meshes, 2 skeletal meshes
  • 14 textures, 11 materials, 25 material instances
  • 1 level

Platforms:

  • Windows PC

Support:

  • Send email to MaLingShu_R@Outlook.com to describe your questions.