This game ready asset provides you with a collection of different species of wild berries and a scanned ground material. Blueberry, Blackberry and Raspberry plants are covered.
This asset contains a number of 3 different species of wild berries in different shapes and sizes.
All plant parts are photoscanned separately and redesigned in a natural looking way.
Wind animation and interaction between character/animals/NPCs is fully shader based!
Only 2 parameters to control the whole wind settings of all placed foliage.
The interaction is replicated for multiplayer usage and easy to setup.
All plant parts are modeled on their own and as compact as possible.
That results in less quad overdraw and less shader complexity.
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Vertex Count: [LOD0 8000-200] to [LOD3 1300-40] average [LOD0 1850]
Number of Meshes: 24
Number of Materials and Material Instances: 4 Master Material, 25 Instances, 4 Material Functions
Number of Textures: 11 Model Textures + 48 Pivot Painter Textures
Supported Target Build Platforms: PC, Xbox One, PS4, Switch, VR
Platforms Tested: PC
Documentation: Yes [Documentation]