Sun Flares

Kronnect - 7月 3, 2020

Sun Flares is a procedural, 100% gpu-based post-processing material that renders realistic lens flares on the camera

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.26
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Sun Flares is a procedural, 100% gpu-based post-processing material that renders realistic lens flares on the camera.

  • Sun disk size and intensity
  • Corona rays number, length, spread, angle
  • Light diffraction with animation
  • Ghosts with configurable size, intensity and offset
  • 4 different ghost shapes: circular, pentagon, hexagon and octogon.
  • Halo with chromatic aberration
  • Fast setup and easy to customize


Package includes:

  • 4 master post-processing materials with +30 configurable parameters
  • 8 preconfigured flare materials for instant usage
  • A basic demo scene with a sample Sun Flare effect applied to the Sun

技术细节

  • 100% GPU-based, all features render in a single pass
  • Depth-based automatic effect occlusion
  • Post-processing material, volume based
  • Doesn't use C++ scripting nor blueprints
  • Tested with Unreal Editor 4.25 & 4.26


How to use this asset:

Video Tutorial: https://youtu.be/zfOxu-40duQ

Step 1) You will find several flare material examples or the master Post Processing Material called SunFlares within the Kronnect/SunFlares/Resources/PostProcessingMaterial.

Step 2) Create an instanced copy of this material so you can configure multiple variants without modifying the default values.

Step 3) Assign the copied material to the Post Processing Materials list of your Post Process Volume.

Done!


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