Built from scratch using this GDC talk by Journey's game-feel engineer as a guide, this is a 3rd person camera like no other. The Smart Camera emphasizes the environment using cinematic techniques.
While it's most suitable for exploration games, adventure games, and walking simulators, the Smart Camera can easily be modified to fit action games too. Further, gamepad controls benefit the most from using Smart Camera as it will reduce time spent fiddling with the analog stick.
Number of Blueprints: 1 and a curve
Input: KB/M, gamepad
Network Replicated: N/A
Supported Development Platforms: Windows, but should work on all platforms