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Stylized Prairie Dog

N-Hance Studio - 角色 - 2024/04/16
尚未评分

Stylized RPG animal character with wide options for customization for your RPG, MOBA, or MMO

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

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Attention:

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Asset Description:

Various color Materials, Coloring Material and Crystal Material for wide customization included!


PREVIEWS

Model Preview
Video Preview
Coloring Material Guide


Features:

  • Custom Coloring Material which allows you to make YOUR OWN Color Style! (Video Guide link above)
  • Blueprint to Bake Coloring Material result into diffuse map right inside the Unreal Editor! for Optimization purposes!


Choose between different styles:

  • Red Prairie Dog
  • Yellow Prairie Dog
  • White Prairie Dog

+Bonus Skins:

  • Grey Prairie Dog
  • Green Prairie Dog


PBR Stylized Material: 

  • 3 Hand-painted Diffuse Maps
  • 1 Normal Map
  • 1 Ambient Occlusion Map
  • 1 Roughness Map
  • 2 Coloring Masks


ANIMATIONS LIST:

In-place:

  • Combat_Stun
  • Combat_Unarmed_Attack
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Combat_Unarmed_Ready
  • Death
  • Idle
  • Idle01
  • Jump_Start
  • Jump_Loop
  • Jump_End
  • Run_Forward
  • Run_Backwards
  • Run_Left
  • Run_Right
  • Walk_Forward
  • Walk_Backwards
  • Walk_Left
  • Walk_Right
  • Swim_Idle
  • Swim_Death
  • Swim_Forward
  • Swim_Backwards
  • Swim_Left
  • Swim_Right
  • Emote_SitGround_Start
  • Emote_SitGround_Loop
  • Emote_SitGround_End
  • Emote_Sleep_Start
  • Emote_Sleep_Loop
  • Emote_Sleep_End

Root Motion:

  • Combat_Unarmed_Attack
  • Combat_Unarmed_Attack01
  • Combat_Unarmed_Dodge
  • Combat_Unarmed_Hit
  • Run_Forward
  • Run_Backwards
  • Run_Left
  • Run_Right
  • Walk_Forward
  • Walk_Backwards
  • Walk_Left
  • Walk_Right
  • Swim_Forward
  • Swim_Backwards
  • Swim_Left
  • Swim_Right


The package does not contain Third Person Blueprints!

技术细节

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: No

Animated: Yes

Number of Characters: 1

Number of Blueprints: 1

Vertex Count: 2,756

Triangle Count: 4,382

Number of Textures: 10

Numbar of RenderTargets: 2

Texture Resolutions: 2048x2048, 4096x4096

Number of Materials: 2 master & 2 Material Functions

Number of Material Instances: 7

Do Materials derive from a Master Material with instances as variation: Yes

Number of Animations: 48( 16 with root motion )