Stylized Explosions VFX Pack 03

StanislavPetruk - 4月 16, 2021
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The FX pack contains powerful game-ready stylized explosion effects (made in cascade particle editor). Take a look at the video presentation for more details.

  • 支持的平台
  • 支持的引擎版本
    4.24 - 4.26
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

The FX demonstration:

https://youtu.be/7-8D4X_pCgE


The pack consist of 6 major types of stylized (cartoony) explosion effects, each type has size variations (sm, med, lrg) and color variations (red, green, blue)


Type01 - antimatter explosion / Type02 - mega-spikes explosion / Type03 - glass explosion / Type04 - wood explosion / Type05 - coins explosion / Type06 - sharp cuts explosion /


E.g.

P_r_Explosion_gr_med_01 - red, medium size explosion, type 1

P_g_Explosion_gr_lrg_04 - green, large size explosion, type 4

P_b_Explosion_gr_sm_05 - blue, small size explosion, type 5


Feel free to contact me if you have questions or issues.

技术细节

Features:

  • These are the particle effects made inside cascade editor. The effects are optimized for real-time applications.

Type of Emitters: (CPU, MESH)

Number of Unique Effects: 18

LODs: (Yes)

Number of Materials: 22

Number of Textures: 15

Number of Unique Meshes: 2

Supported Development Platforms:

Windows: (Yes)

Important/Additional Notes:


  • The effects contain lights inside the cascade editor. Please remove them if you don't need the lights, you want to add them some other way, or if having lights is too expensive for your app
  • All particle elements have the decal inside the particle system. The decal is just a flat particle placed horizontally. If your environment is not flat or you want to use the explosion in the air, please remove the decal emitterAlso you can use a deferred decal material called M_decal_mat.
  • Explosion effects have only 3 sizes (sm, med, lrg), if you want different sizes just make the new one that consists from several effects (with a little bit of delay in launching)