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Stylized - Clay Forest Village Pack

Studio Kobo - 环境 - 2023/05/12

A vibrant pack of 50+ assets, including meshes, post-process materials, and atmospheric effects. Watch the trailer below for a closer look!

  • 支持的平台
  • 支持的引擎版本
    5.0 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

★ Watch the trailer here - https://youtu.be/-kyZMiJBKNw


Check out my website! - https://www.studiokobo.net/


Key Features

  • 42 clay-like props and foliage, including houses, props, trees, flowers, and RVT grass.
  • Toon Outline and 'Kuwahara Filter' post-process materials. These shaders produce a painting-like visual effect.
  • Global wind parameters that allow all instances of trees and flowers to sway with the wind.
  • A light function for the directional light that pans cloud shadows across the entire scene.
  • Particle effects, including wind trails, chimney smoke, and ambient dust.
  • A clay landscape material and single layer water material.
  • Every master material provides many parameters for tweaking the look of each material instance.


Disclaimer: This Project Supports Lumen for Unreal Engine 5.0+

Lumen Documentation: https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

技术细节

Texture Features:

  • All assets feature 2048x2048 (2K) resolution albedo & normal maps.
  • Textures are made to imitate the look of clay, with subtle sculpted detail and fingerprints.
  • 4 alpha maps are included for water caustics and particle effects.


Number of Unique Materials and Instances:

  • 4 master materials (Main, Landscape, Water, and RVTGrass).
  • 54 material instances (to demonstrate how each master material can be applied).
  • 2 post-process materials ('Outline' and 'Kuwahara Filter').


Runtime Virtual Texture Grass:

  • The grass material uses 'Runtime Virtual Texturing' (RVT). This allows for the grass to sample the color of your landscape when placed with the foliage tool.
  • To use this ensure that 'Enable Virtual Texture Support' is enabled in your project settings.


Number of Unique Meshes: 42 total static meshes.

Polygon Count: Assets range between 160 - 23,452 triangles.

LODs: All meshes feature 4 LODs generated in-engine.