The storyboard tool is an editor utility widget and set of cameras that greatly expand the default screenshot capture capabilities of the engine. It is based off a traditional storyboard and allows a user to organize a set of cameras with associated preview screenshots, adjust commonly used camera settings in a streamlined way, generate multiple image types from the same camera, and create 2d camera plots.
To open the tool run the editor utiliy widget: Plugins/StoryboardTool/StoryboardingTool/VP_StoryboardTool
Supported Development Platforms:
Mac: (No. The screenshot buttons will not work properly on Mac.)
Number of assets:
2 editor utility widgets with supporting files
3 camera blueprints with supporting files
1 overview map using the Epic games demo room assets for demonstration only
C++ functions: Set actor locked state, get actor locked state
All textures in the OpenIconic_UI folder are sourced from https://github.com/iconic/open-iconic under the MIT license.
Plugin contains assets from the content examples sample project for demonstration purposes only
Requires the following non-default settings:
Requires the following plugins: