The storyboard tool is an editor utility widget and set of cameras that greatly expand the default screenshot capture capabilities of the engine.
It is being depreciated and rolled into the open virtual film project plugin for UE5. In the mean time, I am making this one free too!
Ask a question or send me a message if there are any features you want to see implemented
It is based on a traditional storyboard and allows a user to organize a set of cameras with associated preview screenshots, adjust commonly used camera settings in a streamlined way, generate multiple image types from the same camera, and create 2d camera plots.
If you are looking to try out the tool, there is a free version here: https://www.openvirtualfilmproject.com/downloads
The free version does not include the drawing functions and has a less advanced UI. If you are working on a project with someone using the full storyboard tool, the free version will allow you to open their files and view their cameras.
Supported Development Platforms:
Mac: (No. The screenshot buttons will not work properly on Mac.)
Number of assets:
2 editor utility widgets with supporting files
3 camera blueprints with supporting files
1 overview map using the Epic games demo room assets for demonstration only
C++ functions: Set actor locked state, get actor locked state
All textures in the OpenIconic_UI folder are sourced from https://github.com/iconic/open-iconic under the MIT license.
Plugin contains assets from the content examples sample project for demonstration purposes only
Requires the following non-default settings:
Requires the following plugins: