This tool consists of a blueprint for creating stacks, resources that fly to the target, spawn gather fields, grid stacks, a vacuum cleaner, and pile generation with a save/load feature.
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Feature video:
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lots of settings:
Stacks:
-add any number of items
-random items with random materials
-1/2 rows
-mirror odd stacks
-set delay between spawns
-fast or delayed destruction of items
Fly to destination:
-select an actor to fly to
-number of spawned items
-get meshes from stack or random
-destroy stack
-decrease the spawn location
grid spawn:
-select the number of rows and columns
-any number of items in the construction script
-spawn with animation
-destroy elements with delay
-simulate physics
Vacuum cleaner:
-suck generated from arrays of static meshes
-build stack
-spawn in storage with physics
Pile:
-generate a pile of meshes
-add physics on demand
Collider:
-universal collider for all actions with interface usage
Textures and materials used for basic geometry shapes are not included in the pack.
Features:
Number of Blueprints: 15 including library
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: contact me [email protected] or Telegram @ap7510 for support and feature requests