Spline Area Mesh

RobinSmekens - 6月 11, 2021
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Procedural mesh area based on spline component

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Quickly and simply define an area with the spline mesh component.

This blueprint will use the procedural mesh component to create a mesh within the bounds of the spline mesh component with optional outline.

Materials applied to created mesh can be changed through BP

技术细节

Features:

  •  Create a defined area using the spline mesh component
  •  Optional outline using instance static meshes

Code Modules:

  •  SplineAreaModule [Runtime]

Documentation


Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64 (should work on other platforms but not tested)

Supported Target Build Platforms: Win64 (should work on other platforms but not tested)

Example Project: Contains example map in the plugin M_SplineArea