Quickly and simply define an area with the spline mesh component.
This blueprint will use the procedural mesh component to create a mesh within the bounds of the spline mesh component with optional outline.
Materials applied to created mesh can be changed through BP
Number of Blueprints: 1
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Win64 (should work on other platforms but not tested)
Supported Target Build Platforms: Win64 (should work on other platforms but not tested)
Example Project: Contains example map in the plugin M_SplineArea