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Skeletal Rate Optimisator

MaxEstLa - 代码插件 - 2024/09/15

Skeletal Rate Optimisator is conceived to allow you to optimise the update rates of your skeletal mesh components in an easy and intuitive way.

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Optimise your animations in seconds


Skeletal Rate Optimisator is conceived to allow you to optimise the update rates of your skeletal mesh components in an easy and intuitive way. The plugin allows you to store presets in your project settings and to apply them with only one node.


You also can keep a full control over the optimisation by using the fonctions provided with the plugin.


Demo video

技术细节

Features:

  •  Setup easy to use presets in the project settings.
  •  Keep a full control over the optimisation.
  • All coded in cpp for confort.
  •  Enable or disable the rate optimisation.
  • Enable or disable the interpolations over skipped animation frames.
  • Set skipped frames per LOD / Screen size / Max Distance Factor.
  • Manage the number of skipped frames when the skeletal mesh is not rendered.
  • Debug tools.


Code Modules:

  •  SkeletalRateOptimisator (runtime)


Number of C++ Classes: 2

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation

Support