Simple to use Configurable Space Skyboxes - DDS Cubemaps

HyperReuts - 2月 28, 2021

Simple to use configurable Space Skyboxes based on DDS Cubemaps.

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.26
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

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Preview video

Also check out these Spaceships and Sci-Fi Hangar.

Perfect to use for your space environments. Very easy to use: Drag and drop the Galaxy_Dome_BP into your scene and select a galaxy material instance. The material instance is created from the Galaxy_Master_M Material. The master lets you easily use different RGB channels and color overlays so you are able to dynamically configure the colors and intensity of your space skybox.

技术细节

Features:

  •  9 DDS cubemaps (4096*2048*6)
  • Galaxy_Dome_BP (A blueprint wherein a perfect spherical UVed mesh with inversed normals whereon the skybox material is applied.
  •  Galaxy_Master_M (A master material that lets you easily use different RGB channels and color overlays so you are able to dynamically configure the colors and intensity of your space skybox.
  •  15 Predefined Material instances configured with several DDS cubemaps and configured color channels
  • An example map with a post process volume to keep the auto-exposure in check.

Number of Unique Materials and Material Instances: (1 Galaxy Master Material, 15 predefined instances)

Number of Textures: 9

  • Texture Resolutions:  9 DDS cubemaps (4096*2048*6)

Supported Development Platforms:

Windows: Yes

Not tested with other platforms. It is assumed that it works fine on all platforms.

Important/Additional Notes: Only tested on 2.26. It is assumed that it works fine on most recent versions. From 2.25 UE4 uses different auto exposure techniques. You should change you auto-exposure settings based on the engine version and to your liking.