10 Shockwave effects, all particle systems are made in Niagara and are intended for large scale FX.
All FX are optimized and are single shot rather immediately or within 2 seconds after charging.
You can turn on the Distortion emitter placed in certain systems
Type of Emitters: GPU and CPU
Number of Unique Effects: 10
Number of Materials: 3 Materials and 4 Instances
Number of Textures: 7
Supported Development Platforms: Windows/Console