This project aimed for environments which requires some dark, evil, masonic/satanic features. You will be able to get some mystic and dark ambiance for your projects.
Lots of props ready to dress some dark summoning and ritual atmosphere.
There are lots of unique meshes and blueprints as light source to light up your dark environment.
Very easy to optimize and use as you need with lots of exposed parameters for candles and fires.
Detailed procedural meshes with ruined versions to set up your unique level.
2 fog materials for volumetric fog to add some mysticism.
And for sure decals of blood..
-High Quality Assets
-Game ready/Optimized
-Unique Concepts of Assets
-Each model is textured by PBR materials
-Drag and drop material instance variations are included for ease of use, with exposed parameters for more controlled customization.
-No LOD's but assets are balanced between quality and optimization.
Number of Blueprints: 25
Most of them are for merged and ready to use concepts of props
Number of Unique Meshes: 87
-51 Unique Meshes
-36 Modular Meshes
Number of Materials: 11
-52 Material Instances
-11 Decal Instances
Number of Niagara Systems: 4
Number of Textures: 163
Texture Sizes:
4096 (12), 2048 (Most textures are 2k), 1024 (5), and some custom sizes.
Collision: Yes, Custom collisions for complex assets
LODs: No
Supported Development Platforms: Windows