This pack includes 10 sci-fi buildings with original concepts. All buildings are optimized for different purposes, they work as well with dynamic and static lighting.
Using only one unique AOmap for each building makes it easy to use and customize for your prefers. All buildings are using one texture for concrete and one leaking texture. They can be replaced by any other on your own taste.
UV maps for Lightmap and AO are well optimized.
Flexible settings of material parts on walls and windows gives you more options in creating your own scene with creativity.
Hope it will help you to succeed in your future projects!
Particles: From original EPIC Shooter Game (Flying cars, Smoke)
Number of Unique Meshes: 26 (10 buildings; 13 wires; 1 mesh for floor and 2 meshes for holograms)
Collision: Yes (custom)
Vertex Count: 2-15902
Number of Materials and Material Instances: 6 Main (1 Master for all buildings; 1 Glass; 1 Hologram; 1 Panner; 1 Decal; 1 Simple Material (for wires) ); 103 Instances.
Number of Textures: 65
Texture Resolutions: in range from 32x32 to 4096x4096 (AO for Buildings 4096)
Supported Development Platforms: PC
Supported Target Build Platforms: PC