Low-poly robot collection, ready to be integrated into your project.
With good optimization, you can place many models in a scene without significant performance degradation. Compatibility with an epic skeleton will allow you to use all the animations available for this skeleton. Custom material allows you to set any color for parts of the model. The asset also includes a lot of alpha masks for even deeper customization (roughness, dirt, metallic, emissive, etc).
Please note all the skeletons has a structure from unreal engine 4. Also, please note that starting from version 5.4, the “reset orientation and position” node was removed from the engine. For successful compilation, simply remove this node from the blueprints.
You can take a look at each of the assets in more detail using the links below.
Robot 2/ Robot 2 video preview
Robot 5/ Robot 5 video preview
Robot 7/ Robot 7 video preview
Features:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes, ue4 skeleton)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of characters: 5
Vertex and triangles counts of characters:
Robot 2: 12859 verts, 17865 tris
Robot 5: 15807 verts, 24208 tris
Robot 7: 8753 verts, 13410 tris
Robot 10: 18396 verts, 28454 tris
Robot 14: 12917 verts, 21328 tris
Number of Materials and Material Instances: 22
Number of Textures: 58 (including 38 alpha masks)
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: all the skeletons has a structure from unreal engine 4