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RICOH Live Streaming Client SDK for Windows

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This plug-in enables real-time, bi-directional, multi-site visual communication with remote locations.

  • 支持的平台
  • 支持的引擎版本
    5.1
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

This is the "RICOH Live Streaming Client SDK for Windows Plug-in" to use the "RICOH Live Streaming Service" provided by Ricoh Company, Ltd.


The Plug-in is currently provided as a beta version, not an official one. When using the Plug-in, please pay special attention to Article 10 of the Software License Agreement.


"RICOH Live Streaming Service" is a platform that enables bi-directional and real-time communication of media data such as video/audio and text data between multiple locations. This plug-in is compatible with RICOH THETA.


To use the service, you need to agree to the API Terms of Service, register an account and agree to the Software License Agreement. Please refer to the following website for details.


Service website: https://livestreaming.ricoh/

Software developer site: https://api.livestreaming.ricoh/

Account Registration: https://console.livestreaming.mw.smart-integration.ricoh.com/login/register

Software License Agreement: https://github.com/ricoh-live-streaming-api/windows-sdk/blob/main/SoftwareLicenseAgreement.txt


NOTICE: At this moment, we provide API license agreement / software license agreement only in Japanese.

技术细节

Features:

  • RICOH Live Streaming Client SDK for Windows API can be used in Blueprints.

Number of C++ Classes:39

Supported Platforms: Windows

Sample Project: https://github.com/ricoh-live-streaming-api/windows-sdk-samples

How To Use: https://github.com/ricoh-live-streaming-api/windows-sdk/tree/main/unreal_engine_plugin