Realistic Ocean Simulator

STORM IN A TEACUP - 9月 14, 2017
27
3.04颗星(总分5颗星)(27个评分)
  • 33%
  • 15%
  • 7%
  • 11%
  • 33%

This is an implementation of a realistic and highly customizable ocean simulation. This simulation can transition from calm to stormy ocean conditions very easily and each keyframe can be customized individually.

  • 支持的平台
  • 支持的引擎版本
    4.18 - 4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

A highly customizable ocean simulation that will allow the user to create interesting transition from stormy to calm ocean conditions. This simulation is highly customizable with a rich set of parameters allowing a very fine grained control for each and every aspect of the simulation itself.

We mimic the Beaufort scale in order to represent each sea state (Calm, windy, stormy etc). We have a set of a maximum of four individually customizable ocean conditions that can be used then as animation keyframes.

Also an advanced and very customizable foam system has been implemented. In this way it'll be possible to adapt it and chisel it based on your application/game needs.

The water surface material is opaque, more details on the parameters involved in the simulation are presented in the showcase video.

技术细节

Video Link: https://youtu.be/E3Bskkd0ccw

Number of Blueprints:      3

Intended and Tested Platform:            PC

Documentation included: https://we.tl/JJTx8DHmII

Ocean Startup Guide: https://we.tl/CwASpVR13S

Example Project for 4.26: https://we.tl/t-vFjodnsJFx

Example Project for 4.25: https://we.tl/t-xWLejfnBbx

Example Project for 4.24: https://we.tl/t-9EbHQL42is

Example Project for 4.23: https://we.tl/t-guLoTcZolH

Example Project for 4.22: https://we.tl/t-279JNBaLcr

Example Project for 4.21: https://we.tl/t-djk78BeCfH

Important\Additional Notes: A set of custom *.usf shaders is provided along with the plugin.