PDF doc (updated 11/23/2023)
Short Video (1min30)
Comprehensive Infinite Random Tiles Generation with master materials for Archviz.
2 different methods :
Procedural Grout and Chip/Damaged simulation (separated optionnal material functions).
Bonus : 2 Material Functions to break Texture Repetition (MacroVariation and RepetitionBreaker)
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Updates :
v1.10 (11/23/2023)
Features :
Number of Materials :
Random Tiles : 9 Master Materials
Total Material Functions : 32
+ Bonus RepetitionBreaker : 2 Material Functions
Number of Textures : 142
Pattern Textures Resolution : 2048x2048
Documentation : PDF
Important/Additional Notes :
The materials can be heavy when all options are enabled, it is then mostly intended for Archviz.
Credits :