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Rapid Packer Textures Toolset

Cheslav Sukstul - 2021/06/23

Fast, smart and easy to use selection based textures packing, repacking and generation tool. Editor tool, no need to drop into scene.

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Showcase Video: Link

Tutorial Video: Link

Extra tutorial how to use packed textures and Normal map combine: Link


Currently you can use Rapid Packer to:

  • Pack textures into RGBA (or single channel etc.)
  • Repack single texture (swap channels information)
  • Generate Normal map based on up to 4 source inputs
  • Combine Normal map with extra textures
  • Add Alpha to the Albedo
  • Export PNG texture to the local disk
  • Invert channels


Tool works as an editor utility, which means you don’t need to drop anything to the scene to start using it.

No need to drag and drop anything or import, selected textures in Content Browser added automatically to the channels based on selection order (1+2+3+4 = 1R+2G+3B+4A).


Different options and buttons appear based on selected mode, so no need to worry about what to click when (less confusion, faster work).

Automatic output to the same folder where textures were selected to speed up the process.

Simple information window showing which selected texture assigned to which channel.

Large preview window showing what the final result would look like and 4 small windows for each channel, working as grayscale.


Make sure to turn on in Plugins: Editor Scripting Utilities

I have tested this tool many times, but if you encounter any issues or glitches please send me an email (or contact in any other way) and I will fix it ASAP.

If you have any suggestions or requests please don’t hesitate to contact me and I will check them.

技术细节

Technical Details:

Number of Blueprints: 1

Materials: 1

Material Functions: 13

Platforms: All because it's editor tool and not meant to be used in runtime


Documentation: Link Or can be accessed from Packer window