Random Engine Is a C++ library of functions that extends the default unreal engine random blueprint nodes, it will allow you generate advanced random numbers and other types such as vectors and colors based on conditions or weights and get random picks from multi types. This library uses the popular Mersenne twister algorithm to generate its random numbers which is very efficient and fast pseudo-random number generator.
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: (Yes/No): No
Supported Development Platforms: Windows, Linux
Supported Target Build Platforms: Windows, Linux, Android
Documentation: Can be found here
Important/Additional Notes: This plugin is suitable for blueprints usage and not made to be used by other c++ classes, also the project must be c++ type and not blueprint only project type, You may need to change the project type to c++.