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Random Engine

Kiverton - 5月 16, 2021
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An Advanced Randomness Functions Library That Can Be Used In Blueprints

  • 支持的平台
  • 支持的引擎版本
    4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Random Engine Is a C++ library of functions that extends the default unreal engine random blueprint nodes, it will allow you generate advanced random numbers and other types such as vectors and colors based on conditions or weights and get random picks from multi types. This library uses the popular Mersenne twister algorithm to generate its random numbers which is very efficient and fast pseudo-random number generator.

技术细节

Features:

  •  Generate random numbers or other types based on conditions or weights.
  •  Random Picker to pick from array of numbers or other types based on weights.
  • Ability to generate random strings with advanced options.
  • Uses the efficient and fast Mersenne twister algorithm for randomness.
  • Default random seeding is included, no need to set the seed it every time.
  •  All functions is exposed to Blueprints no need to code anything.


Code Modules:

  •  RandomEngine[Runtime]


Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: (Yes/No): No

Supported Development Platforms: Windows, Linux

Supported Target Build Platforms: Windows, Linux, Android

Documentation: Can be found here

Important/Additional Notes: This plugin is suitable for blueprints usage and not made to be used by other c++ classes, also the project must be c++ type and not blueprint only project type, You may need to change the project type to c++.